Learning

Code and Cipher Workshop

Code and Cipher Workshop ALL STAGES

Working in teams, students are issued with a code and cipher book, a cipher wheel, a linear scrambler and a scytale. Their task is to figure out numbers which have been fiendishly enciphered by the Action Stations Spy Master.

£8 per student

Make it Move!

Make it move! KS2

STEM on board HMS Warrior 1860

Designed by Sir Isaac Watts and launched in 1860, Warrior was the pride of Queen Victoria’s fleet. Powered by steam and sail, she was the largest, fastest and most powerful ship of her day and had a profound effect on naval architecture.
Through science investigations and team challenges, your pupils will discover the ingenuity of Victorian engineering and compare Warrior’s design and construction with Isambard Kingdom Brunel’s SS Great Western, SS Great Eastern and SS Great Britain. A perfect cross-curricular opportunity and a chance for your pupils to come and experience an example of great Victorian design and engineering.

A free Warrior cross-curricular trail for Key Stage 2 is available if you book a self-guided Discovery Visit with this workshop.

Length of session: 1.5 hours Maximum number per session: 32 Price: £100

A Sailor's life for me!

A Sailor's life for me! KS2

History and English on board HMS Warrior 1860

Come and experience life on board with dressing up and role-play, and have the opportunity to actually climb the mast! This joint study day with Boathouse 4 offers pupils the unique opportunity to experience life on board a Victorian warship as well as the chance to put their wits to the test by scaling the amazing ‘Mast & Rigging’ experience in Boathouse 4. Have they got what it takes to make it to the top of the crow’s nest? (Minimum height 1.1m)

Length of session: Study day Maximum number per session: 32 Price: £260

Get Ready for Secondary!

Get Ready for Secondary! KS2 KS3

Get Ready for Secondary is aimed at Years 6 and 7 as they transition to secondary school. Students take part in a Royal Marines immersive experience aimed at developing confidence and building team working, communication and problem solving skills. Activities include taking part in a drill session, dressing up as a Royal Marine and working together in a Commando Challenge on the assault course.

Price: £4 per pupil

Portsmouth's Tudor Past

Portsmouth’s Tudor Past KS1&2

Life in a Tudor town: Local history and geography 

What was it like to live in the home port of the Mary Rose? Look at maps, handle replica artefacts and dress up to build up a picture of life in Portsmouth 500 years ago. How much do you think that the City has changed since the time of the Mary Rose?
Alternative version: Hampshire’s Tudor Past

 

Purser’s Problems

Purser’s Problems KS1&2

Practical maths in a Tudor Context

Help the crew of the Mary Rose solve their problems! Encourage fluency in maths by using practical skills in a fun Tudor context. Activities, appropriate to year groups, involve weighing and measuring; simple number problems; shape and space.

One (1 hour) workshop: £75 (for class of up to 32)

Tudors vs Victorians

Tudors v Victorians Experience Day KS2

Two ships, two sites, 300 years

Combine the Mary Rose Museum with a visit on-board HMS Warrior 1860. Compare life across 300 years with activities at both venues. Use costume, artefact handling and role play to discover social life for different classes in Tudor and Victorian times. How much has changed and how much has remained the same?

Maximum Number per Session: 32 pupils, Price: £260

Information Communication & Technology

Information Communication & Technology 

Allow us to show you how this 1840s Boathouse was converted into an interactive tourist attraction. Students will learn about the hardware and software that goes into running our exhibits and displays on a daily basis. The behind the scenes tour offers an extensive insight into how technology had advanced and changed over the past decade and how a modern tourist attraction has to keep refreshed in order to stay up to date. Students will also take an in-depth look at our Laser Quest arena, exploring the technology that powers it and the ins and outs of the arena itself.  

Suitable for all Key Stages

£9.00 per student.

Team Challenge

Team Challenge ALL STAGES

Physical Education at Action Stations

Pupils work together in teams to complete different challenges that are scored to produce a winning team. There are a variety of challenges that can be adapted to the group – we will be happy to design a bespoke programme to suit.

All Key Stages

£8.00 per student.

Spy Workshop

Spy Workshop KS1&2

History at Action Stations

A look at the world through the eyes of a spy, focusing on a Portsmouth based story that resulted in a not so happy ending! In this workshop, students will be sent on a secret mission around Action Stations, be put to the challenge of deciphering codes, taking part in our code and cipher workshop and exploring both modern and historic methods of espionage.

£8.00 per student.

Pirate life!

Pirate Life! KS1&2

History and Design Technology at Action Stations

This workshop gives students the opportunity to live the life of a pirate for the day by taking part in a treasure hunt, working together to build a mini pirate ship and learning all about the lives and adventures of famous pirates.

£8.00 per student.

Discovery Visits

Discovery Visits All

A Discovery Visit is a teacher-led, self-guided visit to one attraction within Portsmouth Historic Dockyard.

£4.00 for 1 attraction, £6.50 for two attractions and £8.50 for three attractions per student.

Materials of The Mary Rose

Materials of The Mary Rose KS1&2

Tudor materials under the microscope

Work with real and replica artefacts to investigate Tudor materials and their properties. Were they fit for purpose? How do they compare with modern materials? Use digital microscopes to compare sample materials and see them in high definition!

The Navigator's Apprentice

The Navigator's Apprentice KS1&2

Navigation without Sat Nav!

Do you have the skills to become the Navigator’s new apprentice? Use Tudor maps and charts to plot a safe course for the Mary Rose into Portsmouth Harbour. Handle replicas of our unique collection to discover how knowledgeable the Tudor navigator was – you might be surprised!

Fighting Fit

Fighting Fit KS2

Were the Mary Rose crew fit to fight?

Dispel some of those myths about Tudor life. Are we fitter and healthier than our Tudor ancestors? A series of activities looking at diet and fitness challenges you to decide for yourself. Handle replica artefacts to understand the impact of lifestyle on the men of the Mary Rose.

Tudor Gun Drill

Tudor Gun Drill KS2

Battle plans and cannon fire

Two part challenge: (1) Have you got what it takes to work as a Tudor Gun Crew? What would it be like on board in the heat of battle? In small teams load and fire our full-size replica gun in the museum.
(2) Think big! In teams, plan a strategy to attack or defend Portsmouth Harbour in 1545 with ships, castles and soldiers using a contemporary map. Can you change history?

Henry's Heroes

Henry's Heroes KS2

Life on board the Mary Rose

Discover life above and below decks on King Henry VIII’s favourite warship. Handle a wide range of replica artefacts to investigate how differently the officers and crew lived, worked and played at sea. Dressing up for all with our replica Tudor clothing – bring the camera for a brilliant whole class photo opportunity!

Iron does float?

Iron does float? KS2

STEM on board HMS Warrior 1860

In this fun and practical workshop pupils explore why boats float (or sink!). Observation, hands-on activities and team challenges enable pupils to experience the forces of gravity and up-thrust and understand that forces can be balanced and unbalanced.

A free cross-currcular trail for Key Stage 2 is available if you book a self-guided Discovery visit with this workshop.

Length of session: 1hr  Maximum number per session: 32 Price: £75

Discovery Visits

Discovery Visits All

A Discovery Visit is a teacher-led, self-guided visit to one attraction within Portsmouth Historic Dockyard.

£4.00 for 1 attraction, £6.50 for two attractions and £8.50 for three attractions per student.

My Life in Victoria's Navy

My Life in Victoria's Navy KS1&2

History and English on board HMS Warrior 1860

Experience a day in the life of a Victorian sailor through dressing up, role-play and taking part in a gun drill – perfect for engaging all your pupils. A very popular workshop ideal for comparing life in the past with life today, inspiring creative writing or for simply enriching a visit to Warrior.
A free cross-curricular trail for Key Stage 1 or 2 is available if you book a self-guided Discovery Visit with this workshop.

Length of session: 1 hour Maximum number per session: 16 Price: £40

Elizabethan Exploration and Discovery

Elizabethan Exploration and Discovery KS2

History/Geography and English at the NMRN

This hands-on investigative session uses ‘Discovery Boxes’ as children follow in the footsteps of the explorers like Drake and Hawkins. The session is excellent for developing children’s natural inquisitiveness and enquiry skills.

£50 per 1 hour workshop for up to 35 pupils.

Shipmates

Shipmates KS1&2

History, Geography and Maths at the NMRN

Join us for an action packed activity session, in which students will be ‘trained’ for a life at sea. From calculating how many ships biscuits are needed to feed the crew each week to object handling and role play, children discover what life was like in Nelson’s Navy.

£50 per 1 hour workshop for up to 35 pupils.

All Hands On Deck

All Hands On Deck KS1&2

History at HMS Victory

Pupils ‘join’ the Royal Navy at the time of Nelson, and experience a day in the life of a sailor, take part in the ‘powder monkey challenge’ and ‘learning the ropes’. Led by costumed staff, this workshop will give pupils the opportunity to discover what life was like onboard.

£50 per 1 hour for up to 30 people.

Ship Shape and a Square Meal

Ship Shape and a Square Meal KS1&2

Science/Maths/Design and Technology at HMS Victory

Through a range of hands-on activities pupils discover what sailors ate and how they kept clean, learning about the importance of keeping a crew healthy. They compare the diet of sailors then to what we eat now and decide who is healthier.

£50 per 1 hour for up to 30 people.

Discovery Visits

Discovery Visits ALL

A Discovery Visit is a teacher-led, self-guided visit to one attraction within Portsmouth Historic Dockyard.

£4.00 for 1 attraction, £6.50 for two attractions and £8.50 for three attractions per student.

Portsmouth Dockyard: Then and Now

Portsmouth Dockyard: Then and Now  KS2

History and Geography at the NMRN

Pupils become ‘Dockyard Detectives’ investigating clues on a special tour to discover how Portsmouth Dockyard has adapted and grown through time. An excellent introduction to fieldwork investigations and history in evidence, pupils explore how the Dockyard reflects aspects of national history, and the changes that transformed people’s lives in the area.

£80 per 1.5 hour workshop for up to 30 pupils.